Emberveil sourcegame/2006Scape Server/src/main/java/com/rs2/net/packets/impl/ClickObject.java
package com.rs2.net.packets.impl;
import java.util.function.Consumer;
import com.rs2.GameEngine;
import com.rs2.event.CycleEvent;
import com.rs2.event.CycleEventContainer;
import com.rs2.event.CycleEventHandler;
import com.rs2.event.impl.ObjectFirstClickEvent;
import com.rs2.event.impl.ObjectFourthClickEvent;
import com.rs2.event.impl.ObjectSecondClickEvent;
import com.rs2.event.impl.ObjectThirdClickEvent;
import com.rs2.game.content.minigames.castlewars.CastleWarObjects;
import com.rs2.game.content.minigames.castlewars.CastleWars;
import com.rs2.game.content.skills.woodcutting.Woodcutting;
import com.rs2.game.globalworldobjects.Doors;
import com.rs2.game.npcs.NpcHandler;
import com.rs2.game.objects.Objects;
import com.rs2.game.players.Player;
import com.rs2.net.Packet;
import com.rs2.net.packets.PacketType;
import com.rs2.world.clip.Region;
public class ClickObject implements PacketType {
public static final int FIRST_CLICK = 132, SECOND_CLICK = 252,
THIRD_CLICK = 70, FOURTH_CLICK = 234, FIFTH_CLICK = 228;
public void onObjectReached(Player player, Consumer<Player> consumer) {
if (System.currentTimeMillis() - player.clickDelay < 300)
return;
player.clickDelay = System.currentTimeMillis();
final int objectX = player.objectX;
final int objectY = player.objectY;
final int objectId = player.objectId;
Objects object = Region.getObject(objectId, objectX, objectY, player.heightLevel);
if (object == null) {
// Since most content is coded poorly we will have to assume the object is valid
// but we won't know the face direction, so some objects will behave incorrectly
// if the object size is not equal on both axes and the face
// is not set to zero. The proper fix would be when an object is removed or added
// they are added into the region configuration properly so we can retrieve
// the object at runtime. This will suffice for now.
object = new Objects(objectId, objectX, objectY, player.heightLevel, 0, 10, 0);
}
int[] size = object.getObjectSize();
CycleEvent objectWalkToEvent = new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (objectX != player.objectX || objectY != player.objectY || objectId != player.objectId) {
container.stop();
return;
}
int x = player.absX;
int y = player.absY;
int xMin = objectX - 1;
int xMax = xMin + size[0] + 1;
int yMin = objectY - 1;
int yMax = yMin + size[1] + 1;
if ((x >= xMin && y >= yMin && x <= xMax && y <= yMax) || (player.getRangersGuild().isInTargetArea() && player.objectId == 2513)) {
consumer.accept(player);
container.stop();
}
}
@Override
public void stop() {
}
};
player.startCurrentTask(1, objectWalkToEvent);
objectWalkToEvent.execute(player.getCurrentTask()); // cheap hax for instant event execution, since we don't support it
}
@Override
public void processPacket(final Player player, Packet packet) {
player.clickObjectType = player.objectX = player.objectId = player.objectY = 0;
player.getPlayerAssistant().resetFollow();
player.getCombatAssistant().resetPlayerAttack();
player.getPlayerAssistant().requestUpdates();
player.endCurrentTask();
switch (packet.getOpcode()) {
case FIRST_CLICK:
player.objectX = packet.readSignedWordBigEndianA();
player.objectId = packet.readUnsignedWord();
player.objectY = packet.readUnsignedWordA();
onObjectReached(player, (p) -> completeObjectClick(p, 1));
break;
case SECOND_CLICK:
player.objectId = packet.readUnsignedWordBigEndianA();
player.objectY = packet.readSignedWordBigEndian();
player.objectX = packet.readUnsignedWordA();
onObjectReached(player, (p) -> completeObjectClick(p, 2));
break;
case THIRD_CLICK: // 'F'
player.objectX = packet.readSignedWordBigEndian();
player.objectY = packet.readUnsignedWord();
player.objectId = packet.readUnsignedWordBigEndianA();
onObjectReached(player, (p) -> completeObjectClick(p, 3));
break;
case FOURTH_CLICK:
player.objectX = packet.readSignedWordBigEndianA();
player.objectId = packet.readUnsignedWordA();
player.objectY = packet.readUnsignedWordBigEndianA();
onObjectReached(player, (p) -> completeObjectClick(p, 4));
break;
case FIFTH_CLICK:
player.objectId = packet.readUnsignedWordA();
player.objectY = packet.readUnsignedWordA();
player.objectX = packet.readUnsignedWord();
onObjectReached(player, (p) -> completeObjectClick(p, 5));
break;
}
}
public void completeObjectClick(final Player player, int objectOption) {
player.turnPlayerTo(player.objectX, player.objectY);
switch (objectOption) {
case 1:
if (player.debugMode) {
player.getPacketSender().sendMessage("ObjectId: " + player.objectId + " ObjectX: " + player.objectX + " ObjectY: " + player.objectY + " Objectclick = 1, Xoff: " + (player.getX() - player.objectX) + " Yoff: " + (player.getY() - player.objectY));
}
//todo: check if it's a door before fire handle
Doors.getSingleton().handleDoor(player, player.objectId, player.objectX, player.objectY, player.heightLevel);
if (player.teleTimer > 0) {
player.getPacketSender().sendMessage("You cannot use objects while teleporting.");
return;
}
if (Math.abs(player.getX() - player.objectX) > 25 || Math.abs(player.getY() - player.objectY) > 25) {
player.resetWalkingQueue();
break;
}
if (Woodcutting.playerTrees(player, player.objectId) && player.objectId != 1292) {
Woodcutting.startWoodcutting(player, player.objectId, player.objectX, player.objectY, player.clickObjectType);
}
switch (player.objectId) {
case 1292: //lostCity 1
if (player.spiritTree == false && player.clickedTree && player.lostCity < 2)
{
player.getPacketSender().sendMessage("Nothing interesting happens.");
return;
}
if (player.spiritTree == false && player.clickedTree && player.lostCity == 2) {
player.getPacketSender().sendMessage("You're too busy fighting the tree spirit!'");
return;
}
if (player.spiritTree == false && player.clickedTree == false) {
player.getPacketSender().sendMessage("You attempt to chop the tree, and a tree spirit appears !");
player.getPacketSender().sendSound(300, 100, 1);
NpcHandler.spawnNpc(player, 655, player.getX(), player.getY(), 0, 0, 85, 10, 80, 80, true, true);
player.clickedTree = true;
} else if (player.spiritTree && player.lostCity >= 2) {
Woodcutting.startWoodcutting(player, player.objectId, player.objectX, player.objectY, player.clickObjectType);
}
break;
case 2409://lostCity 2
if (player.lostCity != 1)
{
player.getPacketSender().sendMessage("Nothing interesting happens.");
return;
}
else if (player.lostCity == 1 && player.leprechaunSpawned == false) {
player.getPacketSender().sendMessage("A leprechaun falls out of the tree!");
player.getPacketSender().sendSound(300, 100, 1);
NpcHandler.spawnNpc(player, 654, player.getX(), player.getY(), 0, 1, 1, 0, 0, 0, false, true);
player.leprechaunSpawned = true;
return;
}
else if (player.lostCity == 1 && player.leprechaunSpawned == true) {
player.getPacketSender().sendMessage("The leprechaun is already out of the tree!");
return;
}
else if (player.lostCity >= 2 && player.leprechaunSpawned == false) {
player.getPacketSender().sendMessage("The leprechaun doesn't appear to be there anymore.");
return;
}
break;
case 1294:
case 1293:
case 1317:
player.getPlayerAssistant().spiritTree();
break;
case 2164:
case 2165:
GameEngine.trawler.fixNet(player);
break;
case 4462:
case 4460:
case 4461:
case 4463:
case 4464:
case 4459:
if (!CastleWars.isInCw(player)) {
player.getPacketSender().sendMessage("You have to be in castle wars to use these objects.");
CastleWars.resetPlayer(player);
return;
}
CastleWarObjects.handleObject(player, player.objectId, player.objectX, player.objectY);
break;
case 2513:
player.getRangersGuild().fireAtTarget();
break;
case 8930:
player.fade(1975, 4409, 3);
break;
case 8929:
player.fade(2442, 10147, 0);
break;
case 12230: // Mole lair rope
if (player.objectX == 1752 && player.objectY == 5136) {
player.getPlayerAssistant().movePlayer(2997, 3375, 0);
}
break;
case 1568:
if (player.objectX == 2399 && player.objectY == 3099) {
player.getPacketSender()
.object(9472, 2399, 3099, 0, 10);
}
if (player.objectX == 2400 && player.objectY == 3108) {
player.getPacketSender()
.object(9472, 2400, 3108, 2, 10);
}
break;
case 4437:
if (player.getItemAssistant().playerHasItem(1265, 1)) {
player.getPacketSender().sendMessage(
"You start to break up the rocks...");
player.startAnimation(625);
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
container.stop();
player.startAnimation(65535);
}
@Override
public void stop() {
player.getPacketSender().object(-1,
player.objectX, player.objectY, 0, 10);
player.getPacketSender().object(4438,
player.objectX, player.objectY, 0, 10);
player.getPacketSender().sendMessage(
"You break up the rocks.");
}
}, 3);
}
break;
case 4438:
if (player.getItemAssistant().playerHasItem(1265, 1)) {
player.getPacketSender().sendMessage(
"You start to break up the rocks...");
player.startAnimation(625);
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
stop();
player.startAnimation(65535);
}
@Override
public void stop() {
player.getPacketSender().object(-1,
player.objectX, player.objectY, 0, 10);
player.getPacketSender().sendMessage(
"You break up the rocks.");
}
}, 3);
}
break;
case 4448:
if (player.getItemAssistant().playerHasItem(1265, 1)) {
player.getPacketSender().sendMessage(
"You start to mine the wall...");
player.startAnimation(625);
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
stop();
player.startAnimation(65535);
player.getPacketSender().sendMessage(
"You collapse the cave wall.");
}
@Override
public void stop() {
if ((player.objectX == 2390 || player.objectX == 2393)
&& (player.objectY == 9503 || player.objectY == 9500)) { // east
// cave
// side
player.getPacketSender().object(-1, 2391,
9501, 0, 10);
player.getPacketSender().object(4437, 2391,
9501, 0, 10);
CastleWars.collapseCave(1);
}
if ((player.objectX == 2399 || player.objectX == 2402)
&& (player.objectY == 9511 || player.objectY == 9514)) { // north
// cave
// side
player.getPacketSender().object(-1, 2400,
9512, 1, 10);
player.getPacketSender().object(4437, 2400,
9512, 1, 10);
CastleWars.collapseCave(0);
}
if ((player.objectX == 2408 || player.objectX == 2411)
&& (player.objectY == 9502 || player.objectY == 9505)) { // west
// cave
// side
player.getPacketSender().object(-1, 2409,
9503, 0, 10);
player.getPacketSender().object(4437, 2409,
9503, 0, 10);
CastleWars.collapseCave(3);
}
if ((player.objectX == 2400 || player.objectX == 2403)
&& (player.objectY == 9496 || player.objectY == 9493)) { // south
// cave
// side
player.getPacketSender().object(-1, 2401,
9494, 1, 10);
player.getPacketSender().object(4437, 2401,
9494, 1, 10);
CastleWars.collapseCave(2);
}
}
}, 3);
}
break;
case 1733:
if (player.objectX == 3058 && player.objectY == 3376) {
player.getPlayerAssistant().movePlayer(3058, 9776, 0);
} else if (player.objectX == 2603 && player.objectY == 3078) {
}
break;
case 55:
if (player.objectX == 3061 && player.objectY == 3374) {
player.getPlayerAssistant().movePlayer(3058, 9776, 0);
}
break;
case 9472:
if (player.objectX == 2399 && player.objectY == 3099) {
player.startAnimation(828);
player.stopMovement();
player.resetWalkingQueue();
player.getPlayerAssistant().requestUpdates();
player.getPacketSender().closeAllWindows();
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
container.stop();
player.startAnimation(65535);
player.getPlayerAssistant().movePlayer(2400, 9507,
0);
}
@Override
public void stop() {
}
}, 1);
}
if (player.objectX == 2400 && player.objectY == 3108) {
player.startAnimation(828);
player.stopMovement();
player.resetWalkingQueue();
player.getPlayerAssistant().requestUpdates();
player.getPacketSender().closeAllWindows();
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
stop();
player.startAnimation(65535);
player.getPlayerAssistant().movePlayer(2399, 9500, 0);
}
@Override
public void stop() {
}
}, 1);
}
break;
case 4387:
CastleWars.addToWaitRoom(player, 1); // saradomin
break;
case 4388:
CastleWars.addToWaitRoom(player, 2); // zamorak
break;
case 4408:
CastleWars.addToWaitRoom(player, 3); // guthix
break;
case 4389: // sara
case 4390: // zammy waiting room portal
CastleWars.leaveWaitingRoom(player);
break;
}
player.getObjects().firstClickObject(player.objectId, player.objectX, player.objectY);
player.post(new ObjectFirstClickEvent(player.objectId));
break;
case 2:
if (player.playerRights == 3) {
player.getPacketSender().sendMessage("ObjectId: " + player.objectId + " ObjectX: " + player.objectX + " ObjectY: " + player.objectY + " Objectclick = 2, Xoff: " + (player.getX() - player.objectX) + " Yoff: " + (player.getY() - player.objectY));
}
player.getObjects().secondClickObject(player.objectId, player.objectX, player.objectY);
player.post(new ObjectSecondClickEvent(player.objectId));
break;
case 3: // 'F'
if (player.playerRights == 3) {
player.getPacketSender().sendMessage("ObjectId: " + player.objectId + " ObjectX: " + player.objectX + " ObjectY: " + player.objectY + " Objectclick = 3, Xoff: " + (player.getX() - player.objectX) + " Yoff: " + (player.getY() - player.objectY));
}
player.getObjects().thirdClickObject(player.objectId, player.objectX, player.objectY);
player.post(new ObjectThirdClickEvent(player.objectId));
break;
case 4:
if (player.playerRights == 3) {
player.getPacketSender().sendMessage("ObjectId: " + player.objectId + " ObjectX: " + player.objectX + " ObjectY: " + player.objectY + " Objectclick = 4, Xoff: " + (player.getX() - player.objectX) + " Yoff: " + (player.getY() - player.objectY));
}
player.getObjects().fourthClickObject(player.objectId, player.objectX, player.objectY);
player.post(new ObjectFourthClickEvent(player.objectId));
break;
}
}
}